STEP 9: Run your program to find the next snowflake!

  • Click on . Drag Glide To into the bottom of your program.
  • Change the numbers in your .glide_to() command to direct your sprite to the next snowflake.
  • Remember, when the coordinate is on an axis, that means one of the numbers must be 0.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)